#import "head.h"

@interface sprite_library_treasure_exhibition_dialog : CCSprite
{
	int type_;

	char voice[STRING_BUF_SIZE];
	UICenterRect playVoiceRect_;

	std::vector<CCLabelTTF *> textTable_;

	bool flagDrag_;
	bool flagCanTextDrag_;
	CGPoint start_;
	CGPoint end_;
}

- (id)initLibraryTreasureExhibition:(int)Id;
- (void)draw;

- (void)Load:(char const *)FileName;

- (void)TouchBegan:(CGPoint)Point;
- (void)TouchMoved:(CGPoint)Point;
- (void)TouchEnded:(CGPoint)Point;

- (void)ActionOpen;
- (void)ActionClose;

- (void)CallBackActionOpenOver:(id)Sender;
- (void)CallBackActionCloseOver:(id)Sender;

@end